Hereβs the most recent iteration β this time I made it in a vector format, and @dzuk helped me achieve better visual balance and overall execution. Iβm really proud of it uwu
if you wanted to do it on live action you need a depth map and for video it would need to be changing constantly. maybe today while shooting we could get a depth map automatically with some advanced AR stuff⦠back then probably not so much
but the cool thing is that art made specifically for chromadepth can look good without glasses, and also itβs not really hard for things to look good incidentally with chromadepth
I was thinking, "the 3D effect looks so good on demo images, why didnβt this take off like anaglyph glases did? Well, you could easily shoot anaglyph 3D video with two perspective, whereas if you want to do a specific perspective thing with Chromadepth, you need to use colors very specifically, and I suppose thatβs not good for video, let alone live action
stoner xembo